Gamified personality assessment: Virtual behavior cues of honesty-humility.

This study found that even under faking instructions the virtual cues were related to Honesty-Humility, however, the virtual cues were just as fakeable as self-reported Honesty-Humility. Our results imply that virtual cues can be incorporated in serious games to measure personality. Future research may investigate whether the identified virtual cues are able to predict important Honesty-Humility related outcomes. (PsycINFO Database Record (c) 2019 APA, all rights reserved)
Source: Zeitschrift fur Psychologie - Category: Psychiatry & Psychology Source Type: research