Effect of virtual reality games on stroke patients' balance, gait, depression, and interpersonal relationships - Song GB, Park EC.

[Purpose] The purpose of the study was to determine the effects of training using virtual reality games on balance and gait ability, as well as the psychological characteristics of stroke patients, such as depression and interpersonal relationships, by com...
Source: SafetyLit: All (Unduplicated) - Category: Global & Universal Tags: Age: Elder Adults Source Type: news