Effects of Active Video Games on Chinese Overweight and Obese College Students ' Physical and Mental Health

Conditions: Physical Inactivity; Mental Health Issue; Body Weight Changes Interventions: Behavioral: Active video games intervention (1-6weeks); Behavioral: Active video games intervention(7-12weeks) Sponsors: Universiti Putra Malaysia Not yet recruiting
Source: ClinicalTrials.gov - Category: Research Source Type: clinical trials