Promoting Exercise through Gamification – Making Physical Activity More Fun?

I don’t know how many coaches told me “no pain, no gain.” I can tell you that as a child and young adult, it was never the pain part of exercise that encouraged me to be active. It was the fun— chasing down a deep ball to left field, juking the other t...
Source: blog.bioethics.net - Category: Medical Ethics Authors: Tags: Health Care Choice & Behavior Peter Ubel syndicated Source Type: blogs