No game, more pain - examining possible long term effects and underlying mechanisms of habitual violent video gaming on the acquired capability for suicide - F örtsch EMD, Baumgart P, Teismann T, Ruscheweyh R, Hasenbring MI.

According to Joiner's interpersonal-psychological theory of suicide repeated engagement in suicidal behavior or so-called painful and provocative events constitutes the acquired capability for suicide (ACS) comprising two facets: enhanced pain tolerance an...
Source: SafetyLit - Category: International Medicine & Public Health Tags: Age: Adolescents Source Type: news