What is the impact of user affect on motor learning in virtual environments after stroke? A scoping review
The purported affective impact of virtual reality (VR) and active video gaming (AVG) systems is a key marketing strategy underlying their use in stroke rehabilitation, yet little is known as to how affective c...
Source: Journal of NeuroEngineering and Rehabilitation - Category: Rehabilitation Authors: Nina Rohrbach, Emily Chicklis and Danielle Elaine Levac Tags: Review Source Type: research
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